
Access this class through the TypeDescriptor object.Īn abstract base class that provides functionality for the Bitmap and Metafile descended classes.Īnimates an image that has time-based frames. Icons can be thought of as transparent bitmaps, although their size is determined by the system.Ĭonverts an Icon object from one data type to another.
#Reference drawing windows#
Represents a Windows icon, which is a small bitmap image that is used to represent an object. This class cannot be inherited.Įncapsulates a GDI+ drawing surface. This class cannot be inherited.Ĭonverts Font objects from one data type to another.įontConverter.FontNameConverter is a type converter that is used to convert a font name to and from various other representations.Ĭonverts font units to and from other unit types.ĭefines a group of type faces having a similar basic design and certain variations in styles. This class cannot be inherited.ĭefines a particular format for text, including font face, size, and style attributes. Translates colors to and from GDI+ Color structures. Access this class through the TypeDescriptor. Provides access to the main buffered graphics context object for the application domain.Ĭonverts colors from one data type to another. Provides methods for creating graphics buffers that can be used for double buffering. Provides a graphics buffer for double buffering. Specifies that, when interpreting ToolboxBitmapAttribute declarations, the assembly should look for the indicated resources in a satellite assembly, but with the BitmapSuffix configuration value appended to the declared file name.ĭefines objects used to fill the interiors of graphical shapes such as rectangles, ellipses, pies, polygons, and paths.īrushes for all the standard colors. Specifies that, when interpreting ToolboxBitmapAttribute declarations, the assembly should look for the indicated resources in the same assembly, but with the BitmapSuffix configuration value appended to the declared file name. A Bitmap is an object used to work with images defined by pixel data. In this articleĮncapsulates a GDI+ bitmap, which consists of the pixel data for a graphics image and its attributes. For limitations, see the Remarks section. The 2D,, and namespaces provide more advanced functionality. Provides access to GDI+ basic graphics functionality.
